Pixel Drift

Created for the 2026 Portland Winter Lights Festival, Pixel drift was an interactive art installation exploring pixel density.

Year
2026
Client
For Good & Company
Project
Audio Programming
role
Creative Technologist

Pixel Drift explores the space between pixels and their connection to the analog world we live in, we invite you to come be part of that journey.

The core purpose of "Pixel Drift" is to probe the creative potential of limitations. What happens when a painter only has two colors to use? Or if ants only built horizontal tunnels?

You can interact with this exhibit by scanning a large QR code in the window, thereby accessing two distinct digital experiences. The first uses generative Al to build environments. The second experience encourages you to place physical objects into the digital space, symbolizing how small elements impact a larger whole.

The entire display is bound by a strict limit of 12,887,068 pixels, which are constantly randomized and recycled to manifest new objects. This digital ecosystem visualizes the beauty of constraints, ultimately exploring the endless opportunities that are all around us.

TouchDesigner was the cornerstone of this piece and was used to program the environments and their interaction.

Comfy UI was used to pipe AI images from the Flux Krea model into TouchDesigner.

Pixel Drift

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